Saturday, July 22, 2017

Making Your Own Iron-On T-shirts!

Lately, I've been getting into T-shirt design.  As it usually goes for me, once I get into doing something I really get into it.  This week, I've been creating T-shirt designs, mostly for myself to wear in the office.

Part of the reason that I got into T-shirt design has been the weather.  It's been pretty hot here in California lately. I don't have a whole a lot of T-shirts, aside from the ones I've gotten for free, and it's been too hot to wear my usual, stuffy button-down shirts.  So, few weeks ago, I decided to go buy a nice gray T-shirt at Target.  It costed about $11.  It was a V-neck.  It had nothing on it.  The other shirts, which had designs on them, were about $15 or more.

Then, I thought to myself, I'm a designer. Why can't I make my own T-shirt?  Plus, it'll be cheaper.

Thus, my journey began.  

First, I had to find a place to buy a blank T-shirt.
Then, I had to get an iron-on transfer paper, which I would print on using my computer printer.
Being an illustrator myself, I already have Illustrator and Photoshop for designing my art.

For cheap T-shirts, I looked at several options, but my favorite option, at the moment, has been Michael's.  They have various sizes, men and women, and variety of colors (black, gray, red, white, greeb, blue, lime, etc), with a cost of about $4 each and an iron-on transfer paper for about $10 (for 5 sheets).

There are cheaper places online (around $2) for blank T-shirts, but some of these sites looked a little fishy, or it would take a while for them to arrive, possibly as late as Autumn. Plus, I wanted to feel the shirt in my hands before I bought them.  The ones at Michael's were pretty good. They also had iron-on transfers.

There are two kinds of Iron-on Transfer paper:
1) Iron-on paper for white or light-colored T-shirts
2) Iron-on paper for dark-colored T-shirts.

The difference between White/Light-colored T-shirt transfers is this:

Light Colored T-shirts
1. Whites do not show up on the T-shirt for the White/Light-colored T-shirt transfers.  White areas become transparent. This is because printers usually do not print the color white.
2. The design should be flipped horizontally (printed as a mirror image of your design)
3. You would need a hard, flat surface (cardboard on a hard surface will do) under the T-shirt.  The transfer paper with the design would go on the T-shirt with the design side (mirrored design) facing downward. You would use an already-hot iron to firmly press down on the paper (approximately 3 minutes or longer, depending on the instructions) until all of the the design is transferred.

For Dark-colored T-shirts
1. Whites DO show up on the T-shirt for the dark-colored T-shirt transfers.  All blank areas of the sheet will be white areas of the design.  Thus, you will need to cut around the design with scissors or a knife, especially areas where you do not want whites to show.  Sometimes I put a thick outline in my design in the same color as my T-shirt so I won't have to cut so close to the design.
2. The design should NOT be flipped horizontally unlike the light-colored shirt transfers. What you see is what you will get.
3. You would need a hard, flat surface (cardboard on a hard surface will do) under the T-shirt.  The transfer paper will usually have a thin layer you will need to peel off on the back of the page.  After doing so, place the paper (design face up) on the T-shirt.  Then, place a parchment paper (that usually comes with the package) on top of that design.  You would then use an already-hot iron to firmly press down on the paper (approximately 3 minutes or longer, depending on the instructions) until all of the the design is transferred.

Here are my results!  The Foos is an app I'm working on with a team, so couple of these shirts are a parody of other franchises using the characters from the game. One of these is a fan art of D.Va from the game Overwatch.

That's it for now! Have fun designing and ironing!

Friday, June 16, 2017

Temptation Bundling...and morning rituals.

I realized I don't write as much as I used to.  One reason is because, where I used to write for, is no longer around.  I probably could do well with a bit of a habit of writing....I just must set up a time to just write stuff.

Lately, I probably have been making more art or playing video games than any actual writing.  In terms of video games, I've been mostly playing "Overwatch."  I practice Zbrush in terms of art, or sketch on my sketch journal.

So, I decided to write about my "morning ritual."

My morning ritual, before work, usually consists of walking to Starbucks, which is about a mile away. Then, I order a drink, then walk back, which is another mile.  Usually during my walk, I spend a little bit of time doing a little bit of praying and listening to podcast on the way back.  Then, once I get home, I check my mailbox, then water my plants.

Then, I sometimes blend myself a smoothie from veggies I got from Trader Joes.  I wash up for work after that and do some quick push-ups before I head on to work.

So, this Starbucks ritual that I do, which is just a way to get myself to walk about 2 miles a day, is based on the idea of Temptation Bundling.  The general idea is to make yourself do something you have to do by pairing it up with something you want to do--something that would work like a reward system.  For example, I want to have my morning Americano from Starbucks.  So, I make myself walk a mile to get there, which becomes my daily exercise, as well as developing a little bit of a prayer habit.  Another example of this type of ritual could be: Only listening to your favorite podcast when you are on a treadmill.

Going to work everyday, if you think about it, is not much different from a morning ritual. You developed a way to get ready for work automatically so you can get paid.

Nowadays, I've switched my order of Americano to iced tea--mostly to cut down on caffeine.  On the plus side, my other habits still remained, and it is not hard to do as it was initially.

Anybody else have a morning ritual?

Wednesday, January 11, 2017

Things I like in "Superman 3" more than this part in "Superman 1"...

*Spoilers Ahead*

Lately, I've been watching Netflix quite a bit.  So, today I finished watching "Superman:The Movie" (1978) which I had started watching last night.  Still a pretty good movie...for the first 5/6 of the film.  I still think the ending kills the entire film. It was all good until the time-travel ending.  I mean, it's about as bad as a "it was all a bad dream" ending.  Pulling out the ol' Deus Ex Machina because Superman is already like a god?

Ya see, I have no problem with contrived endings that come out of nowhere, as long as it feels earned, or makes a statement about something. For example, the Deus Ex Machina at the end of "O Brother, Where Art Thou" (2000) is perfect because that film is a moden, jabby take on The Iliad--it is expected, given the source.  How does one not feel cheated by "Superman"'s ending?   

Aside from the ending, "Superman" is fun.  I even liked the romance between Superman and Lois Lane. There's quite a bit of innuendo between them which flew over me when I was a kid. It's true they really lay it on thick during the flying scene when Lois gives her interior monologue.  A sudden interior monologue is indeed a bit of a lazy way to tell how a character feels, yet it didn't even bother me THAT much... at least she rhymed...kind of.  I gotta say one can argue that Superman comes off a bit too strong and possibly creepy by taking Lois out flying on their first date. She obviously can't fly so either she had to hold on to him or plummet to her doom.  Not much choice there.  Superman can pull this kind of thing off because he generally looks like a kind person--imagine if he looked like the Hulk or Wolverine and took the girl flying?  Wouldn't work.

Gene Hackman is a jokey Lex Luthor, but his lines were always amusing.  A joking, smart villain is preferable to an overly serious smart villain...unless that smart villain happens to be really scary, which probably wouldn't work well here since the protagonist (Superman) is this god-like, invincible superhero. Lex's whole plot to make money off of real estate by sinking most of California is just so amusing--the type only a crazy person could think up.  It's the good ol' Bond villain plot.  With that said, I didn't even like Gene Hackman in "Superman 2" at all.  He didn't need to be in it.

After watching "Superman 1", I skipped to "Superman 3" (1983) on Netflix.  Why?  Because I've usually found "Superman 3" to be a very fun, breezy movie.  I've probably seen "Superman 2" way too many times during childhood.  My taste for it has waned quite a bit since then.  I find the whole punching and destroying the city bit quite tiresome by now, which is majority of the plot of "Superman 2".

Tone of "Superman 3" is sillier but is actually rather clever.  If we compare this film to any superhero film today, it's not any more sillier than Avengers, Superman v. Batman, Transformers, Iron Man, Thor, etc.  You might even say the plot here makes just about as much sense as any of those films.

This film is generally about computers and why we fear them--a plot that is, yes, even relevant today (with all that talk about the future dangers of AI).  With that said, the computers back then still seemed to use Basic language.  Nostalgic fun.   Now thinking of Richard Pryor as a computer programmer--that's rather amusing...he's not the usual computer geek stereotype.  The way he steals money by stealing fractions of a cent is a fun idea...and a plot device that is used again in movies like "Office Space."  (See Salami Slicing)  The three villains in this film, while not terribly original, were fun to watch--their snappy, funny, and sometimes ridiculously unexpected dialogue kept me interested.

The most notable scene, though, is probably the fight between Superman and Clark Kent.  It's nice to see Superman actually being a bad guy, given his rather clean-cut image.  The end fight with Superman and the AI is entertainingly put together as well, complete with video game style sounds and graphics.  If one were to build a supercomputer, it should do fun stuff, and obviously this computer does just that. The things that happen in this movie are things you would only see in a comic book. The villain lady turning into a robot is pretty creepy.

"Superman 3" has its share of negatives, but I can roll with them.  They don't stand out to me to the point where I can say they ruin the overall tone or the entertainment value of the whole movie. Now, let's think about the ending of "Superman 1" again.  If you compare all of the negatives of "Superman 3" with the "Superman 1" ending, which is really worse?  Just thought I'd reiterate.

To be fair, one can still defend the ending of "Superman 1" by saying that it is making some kind of a philosophical statement.  By meddling with the fate of mankind (which he is not supposed to do, supposedly) via changing the past, Superman is basically saying one should use all of one's powers to do what is right, even if it means something that may be forbidden or not approved by authority--basically saying that passivity is a bad thing.  The problem here, though, is that whenever you can change the past, it opens a whole big can of worms....simply put, no past is ever quite perfect. Superman could be trying to change the past forever if he had his way.  Whatever the point the storytellers were trying to make, time-travel should not be the way to make that point...or at least be very clear on what the limits of a Superman's powers are so you are not cheating the audience.

With that said, all of "Superman IV" is worse than "Superman 1"'s ending, so there's that. Wow, what a horrible movie that was. Let's just call it "The Movie That Shall Never Be Spoken Of Ever Again."

This seems like a good moment to end this entry.


Fun Fact: Christopher Reeve's Superman parts his hair the opposite way of which Clark Kent parts his hair.